Aggression, aggro, preemptive attack or first attack means that a mob will approach you and begin to attack you if you approach it but do not attack it.
Losing Agro[]
To lose agro treat monsters like zombies:
1. They can't swim
2. They can't jump
3. They can't make tight turns
Gaining Agro[]
To gain agro treat monsters like jerks:
1. They don't like to be silenced or when you get them sick
2. They don't like to be yelled at
3. They don't like when you are stronger then them
Rule of thumb: The speed you are yelling at them and getting them sick out weights the amount of damage you do to them. Otherwise the mob will attack the player with the highest damage output.
In a party decide who is going to "tank" or take a majority of the damage, then try not to use skills that will gain you agro if you are not tanking, this will reduce the damage your party takes and increase the speed you can kill a mob.
Skills that gain agro:[]
Fight Circle
- Rolling Attack
* Stomp
* Spin Attack
* Shoulder Blow
Crasher[]
- Tornado Spin
* Hammer Stomp
* Planet Fall
* Frost Hammer
* Crippling Impact
* Asgard Smash
* Punish
* Shout (gives agro to every skill you use, also when first used can pull mobs to you like a real shout)
* Extreme Hammer
* Volcano of Destruction
* James's Hammer
Striker[]
- Spin Claw
* Somersault Kick
* Claw Dive
* Combo Attack
* Adrenaline
Magic Circle[]
- Lightning Shock
- Holy Ball
Priest[]
- Blood Circle
* Divine shock
* Fire seed
* Holy Cross
Elementalist[]
- Meteor Crush
* Disruption Field
* Cold Snap
* Fire Circle
* Hand Lighting
* Lightning Circle
Gunner Circle[]
- Moving Shot
Dual Gunner[]
- Spin Shot
* Slow Marble Bomb
* Extension Shot
* Air Spin Shot
* Rolling Shot
Heavy Launcher[]
- Artillery Shot
* Polar Pulsator
* Storm Caller
* Rail shot
* Hail Shot
* Air Strike
* Laser Pointer
Skills that lose agro:[]
Heavy Launcher[]
- Diffraction Screen
Elementalist[]
- Shadow Cloak